BADLAND Level Editor beta testing feedback

Discussion in 'LEVEL EDITOR' started by Jaakko, Aug 26, 2015.

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  1. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Will you add on the next build the possibilty to follow a player-maker and receive notification when he publish/update a level ?
     
  2. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    @Johannes I double checked it, I'm not getting the dragging issue. Perhaps it was fixed between builds. I'll keep you notified
     
  3. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    Copying a group with particles attached to objects keeps the particles attached to the original objects and not to the objects of the new group
     
  4. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    I have a group on background layer 3 and when I try to select off it to the left, it slides clear across the screen to the start of the level.

    MORE: the screen sliding is still here sometimes.
    Also, the falling chain premade contraption is incredibly laggy when moving.
     
    Last edited: Aug 31, 2015
  5. Johannes

    Johannes Well-Known Member Staff Member Frogmind

    The build we released today allows renaming of levels. Now this should work ok :)
     
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  6. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    OK with the name update.
    1st try with an error, but 2nd try looks good !
    image.jpg


    But now... There is 2 levels with 2 differents names online :(
    image.jpg
     
  7. Johannes

    Johannes Well-Known Member Staff Member Frogmind

    This is a known cache issue and happens only to you at the moment. The UI is showing it twice for you although there is only one level in reality. The second "version" of the level should disappear automatically soon.
     
  8. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Crash is dead with the new version ;)
     
  9. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Bug on my levels : some screenshot are gone away...
    image.jpg
     
  10. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Eternal day :

    . "Créés par les jours" (created by the days) -> "Créés par les joueurs" (created by the players) image.jpg

    . "A venir" -> "À venir" if you want to speack a very good french :)
    image.jpg

    . Graphic bug when you click on the ? Button
    image.jpg

    . Lucky you @panuaani ! You already played Eternal Day :)
    image.jpg
     
  11. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Game Center : in "Eternal Day missions" leaderboard, is not "clones" to save but "missions" to succeed

    image.jpg
    image.jpg
     
  12. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Question :
    A player make a level. And you choose it to be part of Eternal Day.
    What happen when this player update is level : Eternal Day will be updated too ?
     
  13. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Other question :
    When the game will be online with the update.
    Do we have to delete the beta and upload it on the appstore ?
    Or do you will need us to continue as betatester for the next builds and debug ? :)
     
  14. Johannes

    Johannes Well-Known Member Staff Member Frogmind

    Fixed the "clones" bug in mission leaderboard now.

    The levels in Eternal Day are final and won't be updated automatically when you update the "original level". This is because this could lead to exploit cases where someone updates the level later to introduce more clones to save. You can still keep updating the level in the Level World.

    You can just update the game from App Store once it's available. And yes, if we do another beta test for a new update, you can download that too from TestFlight.
     
    Vicvic91 likes this.
  15. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Idea of the morning :
    . Force players to add a name before they can publish them levels : so we wont see again thousand of levels named "My levels" when the update will be online :)

    image.jpg
     
  16. Johannes

    Johannes Well-Known Member Staff Member Frogmind

    This was added in the last update actually :)
     
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  17. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    image.jpg
    New level out tomorrow.
    "THE BEAST"

    Also, if you want to see the effects of the sliding @Johannes because you haven't seen it yet, I've got one definite way I can tell you.
    Make a longish level, go towards the end of the level, place down a camera event onto the screen.
    On my iPod, the entire level goes back to the first couple of meters, which is extremely annoying.
     
  18. Jaakko

    Jaakko Administrator Staff Member Frogmind

    Hey Jazz! That bug should be fixed in the latest build (138) available on the TestFlight. Before the camera scrolling back to start happened with some other elements as well.
     
  19. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    I'm still having the problem though, could you double check that?
     
  20. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    image.jpg
    Have fun!
     
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