Any more content for the Level editor?

Discussion in 'GENERAL DISCUSSION' started by Zeke von Genbu, Jan 1, 2018.

  1. Zeke von Genbu

    Zeke von Genbu New Member

    Is there any chance that more content will be added to the level editor? Any more objects or shapes or contraptions? I would like a really complicated contraption, so that I can dissect it and learn how to use the editor better.
    Cheers,
    -The ZEKENATOR
     
    Last edited: Jan 2, 2018
  2. 4522405DASH

    4522405DASH Hypercloner

    There REALLY needs to be a "Hit Clone" attribute. The only way you can do this as of now is the "Hit Nothing" attribute. :(
     
  3. AKAI2002

    AKAI2002 Clone Master

    'Hit special' is almost as same as Hit clone, when compared to hit nothing
    Like it hits only clones and something that is the 'special' box'
    Well it's been a long time and I'm starting to forget :fearscream:
     
  4. 4522405DASH

    4522405DASH Hypercloner

    But no matter if “Hit Special” is on or not, it can still hit the clone
     
  5. AKAI2002

    AKAI2002 Clone Master

    Even if hit nothing is on?
     
  6. 4522405DASH

    4522405DASH Hypercloner

    I don’t think you understand. What if you want something to hit everything BUT the clone?
     
  7. 4522405DASH

    4522405DASH Hypercloner

    That could mean you've still got a lot to learn...
     
    Richard Kassian and AKAI2002 like this.
  8. AKAI2002

    AKAI2002 Clone Master

    Make many layers of the same thing and apply different hit strategies except hit special
    I don't know if this works but give it a shot :)
     

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