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Discussion in 'FROGMIND'S CHOICE & CONTESTS' started by Vicvic91, Apr 9, 2016.
It might just be easier for the player if you had to get the big powerups.
I'm currently working on an update for it, I'll take that into consideration.
Marshmallow came out and the particles actually work! Now so that the level pack can have consistency, I'm going to use the original flamer. However, if I tilt it, the particles continue to go up. Anyone know how to help?
Okay, double super strangeness, the particles show up in only certain levels. Should I publish an update, simply to see if you can see the Particles? It would be an incomplete update.
That happened to me too. there is no way to fix it. If you want tilted particles, you have to use a different particle.
Okay, just keep them more or less upwards or bring the stick farther in.
Should I update it for you to see if you get the Particles?
Can I make a cyclo level?
Of course, it's an open contest !
Hopefully, the particles working again is a final decision.
That aside, Superhuge's update is out!
Is this what you are looking for?
Ouch no, ahah !
Without paricle is much more better ;)
K, I thought it was rather ugly with the particles.
Have you tried the update yet?
Also, as a beta tester, what do you do?
I need to stop double posting. Whenever I do that on any forum, nobody answers.
I work with Frogmind on Badland games.
Yes, I have played it !
Your new parts are great, I like the part where you need to collect the big powerups to open each vertical "doors" !
Maybe missing some ackground at the end, to feel less empty.
Btw, thanks for your participation
Background? As in the actual background? Or elements within the level? Also, if you can't get enough levels, I'll gladly make another one; making this big level was fun!
Did Frogmind just out of the blue hire you?
Yes, in the colored background, still missing some elements in some empty place.
Just remember to keep using the same style to keep the unity of each levels
K, I'll start working on that.
Was that you saying: "Make another level?"
I was a betatester last year for the editor, trying to create new levels and dreaming about Eternal Day.
Now I'm the one who make @dubz131 angry each week with a new ED level, ahah !