Level Editor - Youtube Tutorials

Discussion in 'LEVEL EDITOR' started by Miikka, Jul 17, 2015.

  1. Miikka

    Miikka Elite Member Moderator

    Hey, It's Miikka here.

    This is forum thread about Editor video tutorials. If there are something you would like to learn more from, tell it here.

    FULL PLAYLIST



    Editor Overview,
    link

    Joints,
    link

    Triggers,
    link

    Events (Editor sounds missing),
    All Events
    How to use Signal Re-direct Event

    Variables,
    link
    "LookAt"-variable

    Common Traps,
    link

    Specials Category,
    link

    Dangers Category,
    link

    Power Ups,
    link


    UPDATE:
    How to make a Spike Trap
    How to make a On/Off Lazer Trap
    How to make a Rolling Rock
    How to make a Gate
    How to make Falling Rocks
    How to make Elevator
    How to make a Car
    How to edit Background

    Tutorial - Force Objects

    Cheers,
    Miikka
     
    Last edited: Oct 19, 2015
  2. Miikka

    Miikka Elite Member Moderator

    I think that in future I should make videos where I just build a whole level and explain stuff as they come by.
     
    Typhlosion and MisterM like this.
  3. Frost

    Frost Member Beta tester

    I didnt watched them yet (at work) but I will later when I am back to my level (will be called Thrills and is huge) later, many thanks!! it will help me a lot.
     
    Miikka likes this.
  4. Miikka

    Miikka Elite Member Moderator

    New videos added, This time short "How to make..." clips. Can you think of any "How to make..." what would you like to see?
     
  5. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    How to use the different math functions
     
  6. Miikka

    Miikka Elite Member Moderator

    Hey Flamingjazz,

    I might sound a little tired in the video as I had to re-record that clip few times and was getting pretty frustrated at it. But yeah, I hope you get something out of it! Thanks for the request
     
    Vicvic91 likes this.
  7. Flamingjazz

    Flamingjazz Hardcore Gamer Moderator

    Thanks so Much! I actually am working on going to school in math, I know what the math functions are such as sin, etc.
    the video is very helpful, but I think more of what I meant was all the blue icons below the sin function one. The category used to be called "Math" but now is called "Variables".
    The video is helpful, certainly, but I was wondering how you used the other blue icons, in context. :)
    Thanks for the kind words:) I really have enjoyed doing this. I'm glad that the input is useful and I'm still going to work on it.
     
    Vicvic91 likes this.
  8. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Hi @Miikka !

    How to make an elevator with math function ?
    Thank you so much if you can make me a video !

    Cheers ! :)
     
  9. Miikka

    Miikka Elite Member Moderator

    How to make elevator (without math function)

    Completely forgot that you wanted an example with math function. Oh well. I am going to make another one today. But here's a simplest elevator I came up with. Probably something you already knew how to make.
     
    Vicvic91 likes this.
  10. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Thanks @Miikka for your video !
    Is it possible to add more multiple movements with 1 ascensor ?

    An exemple :
    . An elevator like a box (when you go on it, you can't exit until going to the final movement)
    . 1st the elevatore go up
    . Then it go right
    . Then it go down
    . Then it go right

    Thanks for your help ! :)
     
    Last edited: Aug 19, 2015
  11. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Hi @Miikka,

    I don't understand how to use the EYE events...
    Can I use it to change the opacity of an BACKGROUND particles (100% -> 0%) ?
    I wich make a level where new zone appears when I activate a button.

    ----

    And how to make the SLEEPY background effect ?
    Seems like it's difficult to reproduce...

    Thanks for your help !
     
  12. Miikka

    Miikka Elite Member Moderator

    Hey @Vicvic91 ,
    Here's what I came up with. Joints gave me a lot of glitches when I tried to create it using them so I switched to Move Event.

    Biggest problem with Move Event is that the collisions with player are no longer "dynamic", and thats why its used in the game less often than the joints. But unlike joints you can actually target multiple objects and create precise movement on all axis.

    How to make an "Elevator" inside Badland Level Editor

    Have fun!
     
  13. Miikka

    Miikka Elite Member Moderator

    Ah yes. Description should be more accurate. Eye can only switch background obstacle visible or invisible.

    The background effect in "SLEEPY" was created using the same node that you use to tweak the background colors. By choosing both colors as black and using "Normal" blending mode. Then you can use "Opacity"-propertie to turn the screen darker.
     
  14. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    That's a great video, thank you very much !
    It will be in my next level, sure ! I have a great idea to do with :)

    Thank you @Miikka, and I love your killer box too ! :p
     
  15. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Well... I'm not sure that I understant all, but I will try ! Can be only a part of the background ?
     
  16. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Hi @Miikka !

    I'm trying to make my box as in your video, but I have a problem...
    The door to go in the box is not stable : when I make a speed movement to the right, my clone is ejected out of the box. Can you help me fix it ?

    Thanks :)
     
  17. Miikka

    Miikka Elite Member Moderator

    Hmm. You could try to slow the movement or turn the hatch door back to non physical when you start to move right.
     
    AKAI2002 likes this.
  18. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Ok ! I have found a way ! :)
    You will try it in my next level :)
     
    Miikka likes this.
  19. Vicvic91

    Vicvic91 Administrator Staff Member Frogmind

    Hey @Miikka !

    What's up today ! :)

    Can you explain me in a video how to link objets with the clone to make new way to gameplay ?
    Like in "Buggy Rally" with the car : we don't move the caracter but the motor speed of the car...

    Thanks !
     
  20. Miikka

    Miikka Elite Member Moderator

    Hey, There will be two videos next week where I show how to use the trigger that made "Buggy Rally" possible. This is an interesting trigger also because it was implemented in the editor after Daydream (the latest level pack). So there are no examples of this trigger in any of the official levels, but you can do really lot of goofy stuff with it.
     
    Vicvic91 likes this.

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