NOPE!!! I see that switched DOOMSDAY to after DAY I and DAY II in that last update. :lol: I've tweaked the main forum layout to match.
UPDATE! Can't get to it now because I'm installing iOS 8. Doesn't look like much, mostly iOS 8 compatibility and some unnamed bug fixes. I'll try the broken hidden achievements in a bit... Edit: Dominate in coop achievement still broken.
Haha that's a good one! : D BADLAND HALLOWEEN update is now live in the App Store! Features: - DOOMSDAY CO-OP - All DOOMSDAY levels are now available also in Cooperative Mode - 30 new missions & 4 new achievements - Play as the special pumpkin character in the multiplayer mode - iPhone 6 & 6 Plus are now rendered in their native resolutions - iPhone 5S users can now also enjoy the enhanced visuals If you are fast, you may find a surprise in Doomsday .. Download from App Store: https://itunes.apple.com/app/badland/id535176909 and for the Android users, it will take just a little bit longer.. those Clone ghosts are hiding our stuff! I'm sure we will handle things in one week or so!
Thanks for the update and additional content!! Kati, any idea when the coop hidden achievements will be fixed? The dominate in coop and verticallity ones seem broken. I'm inclined not to try the new one until I know it will work...
Check out Badland's Facebook page for content everyday until Christmas. 25 days of Badland! And a new Single Player update is coming out, everyone be excited!!! It's going to be out in time for Christmas. Check out the page for a preview, and get ready for the Forums to be busy once again!
Can't wait for it too! :D This time I'll be early to the party because I finally got my iPad Mini. No more waiting for the Android version! Fingers crossed though. What is Frogmind planning for us, after learning from the feedback after the release of Doomsday? Will this new level pack be a paid expansion? Will it still be insanely hard like Doomsday? The question is, who will they cater to by releasing this new level set? Would it be the hardcore players like us, or the general public who are more likely to be casual players? :?: :?: :?:
Mmmh. That was in October. And Wheat had asked for the broken achievemts months before that via email. Is there any work or even consideration in this? New levels are nice, and fixing old bugs for coop may be not as interesting, especially as not that many people play it. But I'd really like to have them fixed. Extra leaderboards for coop on Android was a good idea, BTW, can we have that on IOS too? Cheers, n0phun
New single player update "Daydream" is out!!! Featuring Snorfy as the main character, 10 new levels and its free for a limited time. Merry christmas!
Just saw it live! That's it man, no more sleep for me tonight. :lol: :lol: :lol: Not gonna wait anymore! See ya later! Gonna rush in with the new levels! :D
Spreadsheet is ready to enter Daydream clones. Go ahead and start entering your amazing clone counts now! I've started the ball rolling already. I hope I will be overtaken by someone real soon! I'm thinking about how to sort out the clone counts for the level Centipede since it's like Spiral and Size Matters with only 1 available clone to save. For now you'll have to enter your 1 into your column but I'm thinking about how to automate it without anyhow adding the 1 to inactive players, but at the same time remain fair, since some players may skip this level (Man, this level is nuts! :o For now, I guess...) or have not even went beyond Bad Music. Once you start up all the threads I'll start inserting the links into the spreadsheet as well!